Abercrombie & Fitch
Abercrombie & Fitch is a Fortune 1000 specialty retailer selling high quality apparel and operating 850+ stores across the United States, Canada, Europe, Asia and the Middle East. To this point, they have engaged us for three projects, as follows:
UX Analysis & Design (Corporate Intranet)
Abercrombie & Fitch first engaged Scoresby International to help create a dynamic employee intranet which contains fresh, valuable, and easy-to-find information.
In accordance with the A&F culture, our solution broke from traditional intranets by blending department-managed content and forms with live video feeds from around campus. We also included helpful aspects of social networking, such as following other employees’ activity and tracking new or popular content.
After the redesign, employees reported that the revitalized intranet was much more inviting, useful, and easier to navigate.
UX Design (Global HR System)
A&F next engaged Scoresby to redesign and extend their HR system to give store managers in 40+ countries powerful, easy-to-use tools for managing associates, interviewing, hiring, advancement, contracts, and much more.
We also defined a companion system for store associates, giving them the ability to manage their profile, check work schedules, request shifts, opt into special programs, download documents, etc.
The result was an uncomplicated system that brought together several disparate applications into a single, cohesive workspace—one that enhanced usability and visual appeal, while streamlining and simplifying employee processes.
UX Research & Design (Mobile Inventory Management)
Owing to previous successes, A&F asked Scoresby to design a handheld system to guide and support store associates in all aspects of inventory management: receiving, replenishing stock, transfers, auditing, lookup, etc. Our mandate was to increase productivity, reduce error, and significantly reduce the need for training.
We first performed field studies, interviewed store associates, and reviewed existing processes in order to understand user needs. Then, from that research, we created a design that allowed new employees to be immediately successful, while progressively revealing opportunities for increasing efficiency over time.
Baskin Robbins
With more than 7,800 shops in more than 50 countries, Baskin-Robbins is the world's largest chain of ice cream specialty shops. Since 2004, it has been part of Dunkin' Brands, which engaged us to identify opportunities and redesign the Point of Sale.
UX Research and Design (Point of Sale)
We visited multiple Baskin-Robbins cafés in Los Angeles, Atlanta, and Chicago, interviewing, observing, and filming cashiers. Those visits revealed opportunities for improving not only the Point of Sale, but also many opportunities related to:
We compiled results and selected clips from which we creates an extensive report, presentation of findings, and highlights video. We then worked with company representatives and their selected vendor to design a POS—one which both fixes observed POS issues and facilitates correct employee perceptions and behavior, reduces theft, and improves the customer experience.
BMW
Bayerische Motoren Werke—better known as BMW—is one of the world’s top luxury automakers. It has production locations in 14 countries, assembling nearly 2.5 million automobiles per year.
UX Design (Intranet)
BMW’s financial division requested that Scoresby first conduct a usability test of and recommend enhancements to their customer portal. Subsequently, they engaged us to design a corporate intranet to serve employees and contractors in North, Central, and South America.
Our challenge was to create a compelling intranet that gives autonomy and flexibility to departments, divisions, and countries, while adhering to BMW's corporate identity guidelines. To this end, we designed a single system that feels as if each country has their own unique space—establishing an information architecture and set of templates with enough rigidity to keep the system usable over time but with enough flexibility to avoid stifling department creativity.
The new intranet allows employees to be more autonomous and requires far less support than the old one. Additionally, departments and other internal groups understand and have championed the established frameworks for publishing content.
Burger King
Burger King is the second largest fast food hamburger chain in the world, with over 11 million people visiting Burger King restaurants every day.
UX Strategy & Rapid Collaborative Design (Point of Sale)
Recognizing an opportunity to improve customer experience and speed of service, Burger King engaged Scoresby to identify opportunities and recommend solutions for their Point of Sale system
We visited Burger King’s Miami, Florida office to learn about their situation and to conduct two days of strategy and design sessions. While there, we also visited stores and observed employee-customer interaction, looking for ways to improve the POS design.
Our goal was to work together to identify metrics to improve and lay out a strategy to measure success.
After assessing their system from several points of view, we delivered a presentation and gave recommendations for design on the final day of our trip. The presentation provided over 60 customized recommendations in seven categories, as well as sketches to illustrate key concepts.
Century Insurance
Century Insurance Group is a specialty lines insurer writing commercial property and casualty insurance for niche U.S. markets. Century depends on independent agencies to write and help maintain policies, so it's critical to provide those agents with highly usable tools that make it easy to do business with Century.
UX Research & Design (Agent Portal)
We worked with Century to establish requirements and user interaction guidelines for a comprehensive agent intranet which incorporated multiple sub-systems under a common look and feel. We conducted focus groups with agents to help establish requirements and user interaction guidelines. Then, we designed the first sub-system—an agent-facing application for online quoting—to provide styles and patterns for future systems developed by Century.
Independent agents hailed the designs as much faster and easier to use, and they were ecstatic about the level of autonomy and flexibility they offer.
The rapid nature of the assessments made it very easy to engage Scoresby ...the sessions were great, and the outputs were on-point.
Dr. Scoresby and his team can often identify opportunities that can be implemented with little effort but make a big difference. I was very pleased with what we achieved.
Carman Wenkoff, CIO Dollar General
Dollar General
With over 15,000 stores nationwide—and growing at a rate of about 3 stores per day—Dollar General is rural America’s store of choice. It provides low cost goods to low income families and supports communities through charitable outreach programs such as the Dollar General Literacy Foundation.
UX Assessment and Strategy (Point of Sale)
Dollar General needed to replace its aging POS system and determined to upgrade the design at the same time. Due to cashier turnover, demographics, and other factors, the new POS had to be as usable as possible, so Dollar General engaged Scoresby to guide them and their chosen vendor in the process.
We spent two days with business and development representatives at Dollar General’s Nashville Headquarters where we:
In the days following the on-site sessions, we provided a deliverable that summarized the specific recommendations stemming from the sessions, provided screen layouts illustrating those recommendations, and outlined relevant design principles to guide Dollar General going forward. We also provided periodic guidance and feedback as designs were being implemented.
Dunkin'
Dunkin’ is a multinational coffee shop and bakery with over 11,300 restaurants in nearly 40 countries worldwide. Dunkin’ Brands engaged us to enhance POS usability with the ultimate goal of improving speed of service, optimizing the guest experience, and maximizing franchisee profitability.
UX Research and Design (Point of Sale)
We began by interviewing, observing, and filming cashiers and managers in Boston, Atlanta, Chicago, and Los Angeles area cafes. Those visits revealed specific opportunities for improving areas such as:
After compiling study results, we delivered an extensive report and presented findings—including a 15-minute highlights video illustrating opportunities we saw and heard. We then worked with Dunkin’ Brands representatives and their selected vendor to design the POS.
Not only does the new design capitalize on the observed opportunities, it was also easily extended to global markets.
Fifth Third Bank
Fifth Third Bank is a Fortune 500 powerhouse with over $140 billion in assets. It operates over 40 affiliates with over 1,200 locations in ten states.
UX Assessment (53.com - Personal)
Fifth Third engaged Scoresby to assess the usability of 53.com and identify ways to increase bank loyalty and encourage prospective customers to switch banks.
We designed a usability test and crafted task scenarios to provide direction on over 50 questions about the site. Next, we observed and interviewed each of the 16 participants as they worked through selected test scripts.
Fifth Third executives received the extensive report, video, and presentation with enthusiasm and used them as a roadmap for optimizing user experience.
UX Assessment (53.com - Commercial)
Sunsequently, we were engaged to work with Fifth Third Bank and its chosen vendor to redesign the Commercial area of the 53.com web site. We began by meeting with representatives to understand goals and needs. Then we developed a site map and extensive wireframes, working with a company-designated graphics artist who rendered our wireframes into final designs.
Fossil
Fossil is a global fashion designer and manufacturer that sells through department stores and specialty shops in more than 150 countries, as well as through its website and some 500+ company-owned stores.
UX Strategy and Rapid Collaborative Design (fossil.com)
Fossil engaged Scoresby to establish an online user experience strategy and to mentor Fossil's internal design team in usability principles as we redesigned fossil.com together.
We saved Fossil tens of thousands of dollars by utilizing their own internal resources and created a breakthrough online user experience that tames the daunting task of browsing through 1000+ products of various styles, sizes, materials, and colors.
Frontgate
Frontgate provides very high-quality products targeted to upscale American households. The company sells those products online, as well as through variously branded catalogs.
UX Analysis & Design (frontgate.com)
Our challenge was to unify Frontgate's various brands into a single, logical online model, and increase online sales by improving the customer experience. To accomplish this, we first analyzed the user journey and user behavior at key points along that journey. We also looked at Frontgate's competitors to determine opportunities for differentiation. Then, we designed an improved interactive experience and conducted usability tests for the target audience.
As a result of the redesign, Frontgate saw more than a 30% increase in online sales in the month following launch—without driving additional customers to the site. Moreover, the design won a national ADDY® award for Interactive Media.
GE
GE is a fortune 100 company which, since the 1800s, has grown into numerous industry segments including aviation, healthcare, power, renewable energy, manufacturing, lighting, and oil and gas.
UX Design (Informational Website)
We were tasked with creating a new website design showcasing a subset of GE’s building products. We started by meeting with GE representatives to understand the goals, establish requirements, discuss brand guidelines, and review assets. As part of the process, we identified three audiences, each with their own unique needs:
We worked with GE's designated vendor to define a site structure and strategy that would allow all three audiences to achieve their goals. Next, we iteratively created wireframes, reviewing them regularly with the client.
When the wireframes were nearing completion, we began working with the designated graphic designer as he rendered them into high fidelity concepts. Subsequently, we periodically reviewed the site as it was being developed and gave guidance and feedback as needed. Usability tests showed that the various audiences were able to quickly and easily find the information they were seeking.
Grange Insurance
Founded in 1935, Grange Insurance offers auto, commercial, farm, homeowners, and life insurance coverage to customers in about a dozen US states. Grange sells their products through a network of independent agents.
UX Analysis & Redesign (Customer Self Service)
Grange engaged Scoresby to conduct an audit of their customer portal and offer redesigns for it. Afer reviewing the old system, we provided an uncomplicated design that significantly enhanced both the customers' capabilities and the portal's ease of use.
UX Audit (Agent Portal)
Next, Grange asked us to assess and provide design recommendations for an Agent Quoting and Billing System they were building. We reviewed the system in the context of three different lines of business, providing not only recommendations on specific fixes, but also a set of principles to empower developers after we were gone.
UX Strategy (grange.com)
Finally, Grange engaged Scoresby to conduct a series of UX workshops with a cross-departmental team tasked with establishing Grange's web strategy.
Ingram Micro
Ingram Micro is a Fortune 100 company that provides technology to large and small retail stores through an extensive, worldwide sales and distribution network. It represents over 1,700 suppliers, including Acer, Apple, Cisco, Citrix, HP, IBM, Lenovo, Microsoft, Samsung, Symantec, VMware and others.
UX Design (Purchasing Portal)
We worked with Ingram Micro and their selected vendor to create Ingram’s next generation ordering platform. Our challenge was to design a single system which could automatically scale and accommodate the needs of small computer shops, big box resellers like Best Buy and Microcenter, and Ingram Micro itself. It also had to work across various countries, languages, and laws.
Among other things, the final system provides:
Jack in the Box
Jack in the Box operates more than 2,200 restaurants in 21 states and is one of the largest hamburger chains in the United States.
UX Strategy (Various Systems)
We spent a day and a half with Jack in the Box in San Diego to understand their business needs and establish a strategy for an upcoming Point of Sale (POS) redesign. We reviewed various assets, including the POS system, and visited three stores to observe customer-cashier interactions. From the information we gathered, we developed and delivered a strategy for addressing their most pressing UX concerns.
UX Field Studies & Design (Point of Sale & Kitchen Video)
Jack in the Box re-engaged us to conduct formal research and to generate recommendations for increasing the overall usability of the POS. The primary goals of the engagement were to:
We conducted field studies across three markets, analyzed sales data, and ultimately compiled and presented an extensive report with short-, medium-, and long-term recommendations. We then worked with Jack in the Box leadership and developers to redesign the POS according to recommendations.
Kentucky Fried Chicken
Kentucky Fried Chicken, a subsidiary of Yum! Brands, is a fast food restaurant chain specializing in fried chicken with over 22,000 locations worldwide.
UX Audit & Rapid Collaborative Design (Point of Sale)
KFC updated their data management system and requested that Scoresby evaluate the usability of the new system prior to deployment. Various factors and constraints led us to determine that a heuristic-type evaluation would be more appropriate for the situation than one involving user interviews and observations.
We visited KFC’s Louisville, Kentucky office to learn more about their situation and the specific needs the new system was intended to address. We started by exploring user demographics and roles, usage differences per store, key metrics, hardware constraints, etc. and then conducted a quick, UX audit of the system.
After meetings, we spent the evening compiling results, sketching solutions to the identified problems, and creating our presentation. We formally provided over 60 customized recommendations in seven categories, as well as sketches to illustrate key concepts. When we presented these to KFC leadership the next morning, they were thrilled that we were able to uncover significant usability opportunities in such a short amount of time.
Because we had learned about the constraints of the system early on, all of our recommended solutions were created with them in mind and were immediately possible.
Medical Mutual
Headquartered in downtown Cleveland, Medical Mutual is the oldest and largest health insurance company in Ohio, with annual revenues of more than 2 billion.
UX Audit (Customer Facing Systems)
Medical Mutual engaged Scoresby to analyze the interaction and design of three customer self-serve systems. We developed an extensive report of the findings, identifying weaknesses and providing recommendations for redesign.
UX Strategy and Design (Unified Platform)
In a subsequent project, we built on our findings to establish a user experience strategy and templates for integrating eight disparate systems into one cohesive platform. In addition to providing for a shared code base, benefits included increased productivity, reduced error and rework, and very little training.
Nando's
Originating in South Africa, Nando’s now operates nearly 1,100 restaurants in over 30 countries. In recent years, Nando’s has received numerous honors and awards, including:
UX Field Studies & Design – United States (Point of Sale)
Nando’s USA first engaged us to redesign their Point of Sale system, with the goals of reducing transaction time and increasing learnability and efficiency. We began by visiting several Nando’s restaurants, observing and interviewing both employees and customers. Subsequently, we produced and presented a report along with video highlighting many opportunities for a POS redesigns—and for the customer experience in general.
We then created a new design that leveraged Nando's unique menu structure and ordering process, reating straightforward workflows and an easy-to-understand POS interface. We also outlined a development approach and worked with the vendor as we iterated toward a defined end state.
UX Field Studies & Design – Global Markets (Point of Sale)
On recommendation from its U.S. division, Nando’s Global asked for assistance extending the redesigned U.S. system and optimizing it for markets worldwide. We began by analyzing Nando’s processes and requirements in each market. Then we crafted a design/development plan which we presented at a summit of Nando’s leaders from around the world.
Our analysis had indicated that Nando’s South Africa is somewhat of a superset of all other markets; therefore, our plan called for focusing first on that market. Accordingly, we conducted field studies in South Africa, interviewing employees and observing interactions in order to uncover opportunities.
After analyzing our findings and presenting recommendations to the global team, we designed a system initially optimized for South Africa but which was easily adaptable to other markets. Then we supported and guided Nando’s chosen vendor throughout the development process.
General UX Strategy (Employee-Facing Systems)
Following our work in South Africa, Nando’s set up an ongoing, consultative relationship with Scoresby. Under that contract, we’ve had many opportunities to assist Nando’s with UX-related efforts, such as:
Dave Thompson, CEO National PenWe are confident we will see benefits from this effort both in terms of our efficiency in launching the solution, as well as the commercial success measured by conversions and average order sizes.
National Pen
National Pen is a recognized leader in promotional products, selling customized pens, calendars, mugs, clothing, electronics, and more. It uses proprietary technology to personalize almost all of the products it sells with customer names, addresses, logos, advertising messages, etc.
UX Design (nationalpen.com)
National Pen engaged Scoresby to provide the UX foundation for 17 country-specific websites. This meant providing general workflows, information architecture, and page layouts that would support all languages, cultures, and subsets of products offered on the various sites. Additionally, the designs had to accommodate National Pen’s unique business requirements, such as supporting a high degree of product customization, upselling, and providing various experiences depending on how users came to the site—all while keeping usability at the forefront.
We began by thoroughly understanding National Pen's products and current web site, and then establishing requirements for the site. We iteratively designed the system, conducting weekly reviews of the emerging interaction designs in order to accommodate the aggressive timeline. These checkpoints proved invaluable for eliciting additional business requirements and ensuring the final designs were delivered on time—just five weeks after project launch.
Highlights of the new site include:
Panera Bread
Based in St. Louis, Missouri, Panera Bread has annual revenues over $2 Billion and over 2,200 stores in the United States and Canada. During its final 20 years as a public company, from 1997 to 2017, Panera was the best performing restaurant stock, delivering an 86-fold return to shareholders.
UX Strategy (Various Systems)
On recommendation from one of its vendors, Panera Bread engaged us to conduct several on-site, rapid collaborative design sessions to quickly solve specific POS interaction problems. We then established a strategy for ensuring consistency across all of Panera’s employee-facing systems and receipts.
UX Audit / Gap Analysis (Point of Sale)
Panera developed a Point of Sale (POS) system and had it installed at a small group of test stores. Before rolling it out to a broader audience, they asked us to assess the system to identify opportunities for increasing speed and accuracy, and for better accommodating customer ordering patterns.
We met with Panera to understand their needs, review metrics, and get a look at the system before seeing it in action. Then we observed and interviewed cashiers in-store. After analyzing the resulting data, we created a report and presented our findings, which included short and long-term recommendations for the system.
Over the following year, we periodically met with Panera to review progress and strategize about future plans.
UX Audit & Design (Point of Sale)
Since our previous audit, Panera had implemented many of our recommendations, and now had decided to go with a new technology provider. They re-engaged us to review initial directions with the new vendor and to provide guidance as they implemented our long-term recommendations.
We began by conducting a quick UX audit of the system. Then, over three days, we met with Panera and their new vendor to collaboratively sketch a design that would alleviate the problems we found.
Panera liked what they saw, so they asked us to continue fleshing out the designs, extending them into loyalty, catering, delivery, etc. Through the process, we also created a completely new way of modifying. The new approach capitalizes on modification type probability to make selections visible without exposing the user to the huge number of possible permutations.
UX Testing (Point of Sale)
Panera wanted to get some hard data on how well the new system outperformed the old one, so they engaged us to create and conduct a study. We also took advantage of the user test to identify opportunities for further honing of the design.
We designed a study in which two cashiers of similar experience would simultaneously take orders from mock customers. We then compared the performance of each cashier on various quantitative and qualitative measures. There were several ways we controlled for bias, including the following:
Cashiers overwhelmingly preferred the new system and felt like it made them faster—and they expected their speed to further increase once they’d had more time to get familiar with it. Empirically, we saw that the new system actually did make them faster.
The study showed that new cashiers were able to start with almost no training, immediately working 10% faster with 30% fewer errors than on the old system. Tenured cashiers had to adjust to the new system, but after taking 40-50 orders using the new design, their speed also surpassed the old system.
Pearle Vision
Established in 1961 and acquired by Luxottica in 2004, Pearle Vision is one of the largest franchised optical retailers in North America.
UX Audit (PearleVision.com)
Pearle Vision felt that their customer-facing web site could be improved and asked us to audit the design. Our mandate was to identify opportunities for enhancing the customer experience both from an interaction and a visual appeal standpoint.
We found several opportunities to improve the user experience by enhancing overall consistency, structure, content, flow, and conceptual model so that users could more easily understand where they were, what was possible, and where they were going. We also made specific recommendations for increasing conversions by improving the customer journey—including the exam scheduling process, virtual try-on features, browsing, checkout, etc.
We compiled a 50+ page report detailing our findings. We then presented our conclusions and recommensations to key executives and subsequently strategized with them as to how to accomplish their redesign.
Procter & Gamble
Procter & Gamble (P&G) is a multinational Fortune 50 corporation that manufactures a wide range of consumer goods.
UX Design & Testing (Purchasing Portal)
P&G charged Scoresby with designing a new intranet purchasing portal to handle the annual procurement of over $12 Billion in goods and services by P&G employees worldwide.
We interviewed employees and met with company representatives to establish requirements for the portal. Then we designed and tested a user interface which overlaid P&G's existing SAP implementation. Our design accommodates various languages, is portable to small-screen displays, and requires much less training than the previous system.
The solution ultimately received P&G's Global Award of Excellence for Employee Satisfaction.
Ruby Tuesday
Ruby Tuesday is a casual dining restaurant chain serving American cuisine with over 500 restaurants primarily in the eastern U.S.
UX Research, Design, and Testing (Point of Sale)
Scoresby was tasked with designing a highly usable, next generation Point of Sale system. We started with field studies, visiting several restaurants in multiple markets. We discovered multiple areas of opportunity within the original POS and identified specific ways we could increase speed and nearly eliminate training—while making the system more flexible and allowing customers to order in more natural ways.
As a result of the studies, we identified missing features and recommended the removal of a few features that weren’t needed. Our findings also extended beyond the POS, as we saw issues and errors related to food preparation and discovered other in-store opportunities.
Our new design accommodated the brand's unique menu variations and customer ordering patterns, guiding cashiers through the required steps without dictating a specific sequence. Usability tests of the design showed that cashiers found it much faster and straightforward—to the point that even cashiers who were completely new to the brand could easily take orders with no training.
Smith & Noble
Smith & Noble offers custom window treatments and other home furnishing and decor via their website. They have covered over 8 million windows since 1987.
UX Research & Oversight (smithandnoble.com)
We evaluated customer interactions with smithandnoble.com and developed an extensive report detailing needed design adjustments. Subsequently, we conducted focus groups with members of the target audience in preparation for a site redesign. In part, that research explored consumer strategies for making decisions when the number of choices is astronomical (Smith and Noble then offered over 3000 fabrics).
After creating and presenting an extensive report of our findings, we defined user interface strategies which met Smith and Noble’s unique requirements and capitalized on natural customer behavior. We then provided UX oversight of teams responsible for implementation.
UX Design (Sub-brand)
Following the success of the original project, Smith & Noble engaged Scoresby to design a new site targeted to a more middle class demographic. This new site offers fewer products and fewer customization options, but at lower prices than smithandnoble.com.
Our task was to establish requirements, create an information architecture, and ultimately design a highly usable site—all in less than a month.
Starbucks
Starbucks is the world's #1 specialty coffee retailer with tens of thousands of coffee shops in over 70 countries. The company also owns Seattle’s Best Coffee, Teavana, Tazo, Evolution Fresh, La Boulange, Ethos Water, and Torrefazione Italia Coffee brands.
UX Research & Design (Point of Sale)
Starbucks engaged Scoresby to create a single, highly-usable Point of Sale solution extensible to all stores worldwide. To accomplish this mission, we first visited a representative mix of stores across the U.S. and U.K., capturing employee/customer interactions and identifying immediate and long-term fixes to Starbucks' issues. Next, we created a Point of Sale design to meet Starbucks' goals, flow as employees needed, and solve problems discovered in the field.
Using our ground-breaking Conversational Ordering process, the new system accepts customers' unique ways of ordering rather than requiring a specific flow, and most cashiers can begin taking orders with a simple 3-minute orientation. Savings in training costs alone exceeded our project fees more than a thousand times over.
UX Research – U.S. (Point of Sale)
Fast forward several years following our original project, and Starbucks’ growth strategy had resulted in much greater variability between stores (e.g., in processes, menu, etc.). Starbucks re-engaged Scoresby to identify how to adjust the Point of Sale to meet their changing business needs, maximize efficiency, and improve the customer experience.
The primary goals for the POS assessment were to recommend strategies to deal with the changing business, optimize the POS to maximize efficiency, and identify ways to improve the customer experience.
After visiting several stores across Starbucks’ major brands, we produced a detailed report with our findings. Interestingly, the study showed that changes in operations and barista behavior had driven some fairly significant changes in customer ordering patterns. This discovery inspired new, innovative solutions as well as ideas for more deeply engaging with customers in digital environments.
UX Research – EMEA (Point of Sale)
Owing to the success of the previous two projects, Starbucks EMEA (Europe, Middle East, and Africa) also asked us to help identify ways to better support the 100+ franchisees across the region.
We visited stores in various EMEA restaurants to learn about the various situations and needs—and to look at the different ways customers place drink orders. We then created and presented a detailed report of our findings and a short highlights video illustrating key opportunities.
Working closely with Starbucks, we undertook the intense task of completely redesigning the POS using all of the knowledge that we acquired through previous projects and research. Our new design improves on past successes, further increasing speed, accuracy, and ease of use.
We supported Starbucks' vendor during development and presented the new system to licensees at the Global Licensing Framework Summit in London where we received overwhelmingly positive feedback.
Subway
Subway is the most ubiquitous restaurant chain in the world, with more than 44,000 locations in over 100 countries.
UX Research & Design (Point of Sale)
Subway challenged Scoresby to create a best-of-breed Point of Sale (POS) solution which, among other things, improves accuracy and speed of service while reducing training time and employee theft.
We first conducted studies at various stores throughout the United States and Canada. Results from our research allowed us to design a new POS system that is so easy to learn that managers at the initial installation canceled training exercises, opting instead to introduce employees to the system as they began their next shift.
Following the initial pilot, Subway asked Scoresby to extend the design to handle drive through contexts as well. Managers report that the final POS has resulted in a 15+% increase in line throughput, and that it allows for noticeably more eye contact and friendly conversation with the customer.
Sunglass Hut
Sunglass Hut started in Miami, Florida as a small mall kiosk selling trendy, fashionable, brand name sunglasses. Since those humble beginnings in 1971, it has grown to become a global retailer with over 2,000+ stores in almost 30 countries.
UX Audit & Testing (Customer Kiosk)
Sunglass Hut was working on an in-store kiosk which helps customers find sunglasses, try them on, and take a picture, and share with friends to get real-time feedback. Various evidences had led to the conclusion that system wasn't as usable as it should be, so leadership reached out to Scoresby for help. We recommended and performed a UX Audit where we went through the whole system from a customer’s point of view and identified potential opportunities to improve.
We immediately discovered that the presentation of the system likely didn’t match user expectations. For example, experiences that users had outside the system (e.g., a touchscreen phone or a web browser) weren’t consistent with Sunglass Hut’s touchscreen device. Findings were reported in a detailed Audit Report.
The UX Audit generated additional questions related to the customer journey in areas of shopping, picture taking, sharing and the buying experience. To answer these questions, Sunglass Hut asked us to conduct a usability test with real customers. This test uncovered navigation issues, missing functionality, and many things users needed that system did not provide or communicate to them.
We created a detailed report and presented our findings to senior leadership. We then guided the Sunglass Hut team as they made the recommended changes.
Target Optical
Target Optical is located inside Target stores across the United States and offers a wide selection of eyewear, including prescription glasses, sunglasses, and contact lenses.
UX Audit and Rapid, Collaborative Design (targetoptical.com)
We conducted an audit of Target Optical’s online appointment system, including reservations and scheduling, confirmation, and general communication with customers.
We uncovered various problems during the audit and made recommendations for solving them. We also developed a stronger conceptual model to help customers understand the differences between Target and Target Optical (this was one of the problems uncovered in the audit). We then guided company employees tasked with redesigning the scheduling system.
Tim Hortons
Tim Hortons was founded as a small doughnut shop in 1964, and now specializes in both coffee and doughnuts with over 4,500 restaurants in the United States and Canada.
UX Design (Point of Sale)
We met with Tim Hortons leadership to plan for a complete redesign of their POS system and to identify goals that the new system was expected to achieve—including the need to work with Tim Hortons and Coldstone brands, both separately and together in co-branded stores.
We reviewed the existing POS for familiarity and to identify improvement opportunities. We then observed and interviewed employees in-store to learn about their specific needs. Once we had amassed an adequate level of knowledge, we prioritized our work and began designing the new system.
We started by constructing user journeys that represented common processes to ensure cohesion throughout the system. We used those journeys as a foundation for wireframing, helping us to focus on core functionality first for optimal usability and learnability.
Tim Hortons’ menu was very extensive, and we had to come up with some innovative approaches for dealing with that. Through field studies, we also identified common ways that customers order and folded in simple controls to handle those situations.
In the end, we delivered an intuitive and functional design that met everyone’s goals.
James Hervey, Director, Product Management VerifoneOur partnership with Scoresby Interactive has been extremely valuable for us. We would not be where we are with our products—or have the level of excitement around them—without the user interfaces that Scoresby has helped us build.
Verifone
Verifone is a global leader in secure electronic payment technologies, processing more than 7.6 billion transactions annually and 50% of the world’s non-cash transactions.
UX Design (Customer Self-Checkout Kiosk)
Verifone identified a potential need in the petroleum and convenience store markets for an in-store, self-checkout kiosk. Given we could not assume any prior experience, our goal was to design a clean, fast, and functional experience that required zero training, while at the same time, enhancing customer satisfaction and loyalty.
To get there, we applied well-established UX design principles—shaped and extended by preious knowledge and research. Onscreen elements were a bit larger to ensure they were easy to see and touch, and a purposely flat navigation structure helped ensure that users never lost their sense of place.
We also looked at the customer journey and incorporated some aspects of the customer’s physical world to help it feel more familiar—such as product images and gesture-sensitive receipts that grew longer with each item added. By blending the innovative with the familiar, we created an experience for the customer that was engaging and comfortable at the same time.
UX Design (Employee Mobile Point of Sale & Fuel Checkout)
Verifone also needed a portable solution for employees who needed to monitor pumps and check out customers when away from the counter. Our foremost goals were simplicity, speed, and ease of use.
Our new design allows cashiers to easily scan products, charge for fuel, or browse for products using an innovative approach we call “peek menus”. This approach makes the most popular, non-scannable products from each category available from a single screen—while letting them see the entirety of a selected category without duplicating buttons for the most popular items. By always keeping options in the same position, we capitalize on muscle memory and reduce the need for users to think.
Speed is further increased by ensuring that tasks the cashier does the most often are the easiest to access. Less common options are available in a secondary layer, reducing clutter. We purposefully used placement, animation, style, and color to communicate actions and relationships between on-screen elements, culminating in a system that’s elegant in both form and function.
Wagamama
Wagamama is an award winning British restaurant chain operating 190+ high-end Asian restaurants in over 20 countries. The word wagamama (わがまま) is Japanese for "self-indulgent", "self-centered", "disobedient" or "willful" and is most often translated by the brand as "naughty child".
UX Design (Handheld Ordering System)
Wagamama provides servers with a handheld device for taking orders at the table. However, the original system was very hard to use—so much so that even tenured servers refused to use it in front of customers. Instead, they would take handwritten notes and later enter the orders on a stationary till where they weren’t under as much pressure.
A further difficulty was that Wagamama’s menu is centered around dish “codes”—and since the old interface required memorization of those codes, new employees needed to go through several weeks of training before they were allowed to take orders. Even when management felt that employees were ready, the pressure of using the old system was so high that it had become a direct cause of increased employee turnover.
Enter Scoresby International.
In order to really understand the system’s underlying problems, we began by visiting restaurants to interview/observe servers and to see their interaction with customers firsthand. Following the restaurant visits, we documented our observations, outlined the problems in more detail, and prioritized our effort.
We then established a solid information architecture and defined flows to guide screen designs—flows that would support various customer ordering patterns and cashier needs. We based the organization, flow, and options on observed probabilities while keeping the interface as consistent as possible across varying dishes. Our design also accommodated other aspects important to Wagamama, such as the need for better tracking and ways to better accommodate customers with food allergies.
In the end, we created a system that supports Wagamama’s codified menu, while allowing new employees to start taking orders their first day. The system effectively teaches menu codes “on the fly” instead of requiring servers to know them up front—though we encourage steady memorization by purposefully making it a bit more efficient to know the dish codes.
Wagamama leadership, managers, and cashiers were all extremely excited for the changes—as well as for the outcomes: increased speed, new zero training, significant cost reductions, etc.
Wendy's
Wendy's was founded in 1969 by Dave Thomas in Columbus, Ohio. Wendy’s and its franchisees employ hundreds of thousands of people across more than 6,700 restaurants worldwide.
Faced with a significant growth in menu offerings and an aging Point of Sale system, Wendy's engaged Scoresby to analyze their old system and provide a redesign that would be more usable.
UX Research, Analysis, & Design (Point of Sale)
Faced with a significant growth in menu offerings and an aging Point of Sale system, Wendy's engaged Scoresby to analyze their old system and provide a redesign that would be more usable.
We began by conducting field studies in various markets and store types. Through in-store observations, we uncovered some surprising findings related to customer interaction, employees' use of technology, and insights for helping corporate adjust the way they monitored and communicated with employees.
We analyzed customer orders collected in the field and created a design based on this and a host of other data. Thus, our design was founded not only on solid usability principles, but also on hard data specific to the Wendy's environment.
The new system has easily supported the growth in menu offerings. It's based on our innovative Conversational Ordering framework and thus allows customers to order conversationally and without interruption.
The new design has resulted in a 90% reduction in voids and an 18% reduction in Wendy’s already-fast drive through times. It has also increased accuracy, average check size, and customer satisfaction—all while virtually eliminating training.
Zurich
Zurich is a leading multi-line insurer that serves its customers in global and local markets. With about 54,000 employees, it provides a wide range of products—both property and casualty and life insurance—in more than 210 countries and territories.
Usability Test (Claims Management System)
We met with leadership at Zurich’s home office to learn about their claims system and to understand their pain points, goals, and expectations. As part of those sessions, we sat with a few claims personnel to observe their workflow and learn about the system from their point of view. We then created a test plan for evaluating the system using a mix of both employee- defined and researcher-defined tasks.
We conducted usability test sessions with claims system users in Dallas and Chicago. Participants specialized in different lines of business and varied significantly in the level of experience (from just a few months with Zurich to almost 20 years). We developed an extensive presentation divided into top themes and opportunities—with supplemental details, charts, annotated screen shots, etc. for readers who wanted to delve further.
Following our presentation, we met periodically with Zurich representatives to guide the redesign.
UX Audit, Design, and Testing (Call Center System)
We began by meeting with variously tenured call center agents, and watched as they took calls and completed non-call work for all lines of business. We also met with their managers and coaches to get their perspective on the system.
We then conducted an expert review of the system and produced a 60+ page report consisting of top general issues, specific screen-by-screen findings, and over 200 specific recommendations for improvement. We also included applicable user experience principles to guide improvement in areas not covered.
Next, Zurich commissioned us to create redesigns that solved for the problems we uncovered. We did so, working closely with internal personnel and getting feedback from others at weekly meetings. Once the main user paths were designed, we created a prototype for use as a usability test environment.
Employees at Zurich’s Colorado Springs call center used the prototype to evaluate the system, and the new approach was extremely well received. Subsequently, we made a few adjustments, presented findings to leadership, and worked with them on strategies for implementation.